﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameBase;
using Microsoft.Xna.Framework;
using GameBase.Form.Control;

namespace GalaxyPresident
{
    class MutiPlayScreen : MenuScreen
    {
        public MutiPlayScreen(Game1 game)
            : base(game)
        {
            
        }
        protected override void  InitControl()
        {
            MyButton buttonBack = new MyButton(new Vector2(50, 500), "Back");
            buttonBack.SetRandomColor();
            buttonBack.MouseReleasedCallBack = buttonButtonBack;
            panel.Add(buttonBack);

           
            MyLabel label = new MyLabel(new Vector2(30, 50),
                "Not available yet :(",
                FORCOLOR);
            //label.ForeColor = Color.Red;
            contentPanel.Add(label);

        }
        private void buttonButtonBack(MyControl sender)
        {
            ChangeScreen( new MainMenuScreen(Game));
        }
    }
}
